![]() Even with all that I’ve learned, I look at the beautiful maps others have created and then my own and wonder how many more things I have to learn and understand to make the mighty leap from where I’m at to where they are. None of this was learned through trial and error–I had to watch videos on YouTube, read the “Ultimate Mapping Guide” scour through posts on the various fantasy cartography sites, etc. ![]() I’ve come a long way from my early days with the program and understand how some of the features are intended to work and can be manipulated–I understand the use of sheets, how to change sheet effects on textures and objects, how to join paths and create nodes in paths, etc. You can search the web to find many, many, many, beautiful maps created through the ProFantasy programs.įor me, though, the learning curve is simply too high. It’s based in CAD, providing a solid drafting basis. CC3+ is a beautiful program with tons of content and all sorts of features. ![]() And yet, I have only really completed about 2 maps with CC3+, and none that I’m particularly happy with. I’ve owned ProFantasy’s Campaign Cartographer since it was CC2, and, over the years, I’ve purchased most of the add-ons and about two thirds of the Annuals. I have spent more time and energy on mapping tools for Avar Narn and other works of mine than I care to admit, with far less to show for it that I would like to admit, except that it might be beneficial for some of you, so here we go.
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